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Community research and clearly labelled rough estimates. Actual pulls vary; no card is guaranteed.
English · 2026 · Unlimited. Model uses 36 packs per box and 216 packs per case.
| Rarity | Per pack | Booster card pool |
|---|---|---|
| Common | 4 slots | 44 cards |
| Uncommon | 3 slots | 24 cards |
| Rare | About 1 in 1.4 packs | 11 cards |
| Double Rare | About 1 in 4.8 packs | 9 cards |
| Illustration | About 1 in 8.9 packs | 11 cards |
| Ultra | About 1 in 11.7 packs | 18 cards |
| Special Illustration Rare | About 1 in 81.3 packs | 6 cards |
| Mega Hyper Rare | About 1 in 1666.7 packs | 1 cards |
Rarity odds describe any card in that group. Missing researched rates have separately labelled rough estimates on card pages. Select a card below for its specific odds. Published TCGplayer opening frequencies. Specific-card rates assume an equal share of its rarity pool; these are estimates, not manufacturer odds. Common and uncommon cards use a uniform slot approximation. Ordinary reverse odds are unavailable. Independent pack calculations do not reproduce print-sheet collation.