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Pokémon BREAKthrough Pull Rates
Community research and clearly labelled rough estimates. Actual pulls vary; no card is guaranteed.
BREAKthrough holo odds and rarity breakdown
English · 2015 · Unlimited. Model uses 36 packs per box and 216 packs per case.
| Rarity | Per pack | Booster card pool |
|---|---|---|
| Common | 5 slots | 53 cards |
| Rare | About 1 in 1.5 packs | 21 cards |
| Uncommon | 3 slots | 49 cards |
| Holo | About 1 in 5.6 packs | 16 cards |
| BREAK | About 1 in 12.9 packs | 6 cards |
| Pokémon-ex/EX | About 1 in 11.2 packs | 8 cards |
| Fullart | About 1 in 17.0 packs | 10 cards |
| Secret | About 1 in 125.0 packs | 2 cards |
Rarity odds describe any card in that group. Missing researched rates have separately labelled rough estimates on card pages. Select a card below for its specific odds. Full-art/secret sheet uses the community 88/12 allocation. BREAK, where present, occupies the reverse slot. Individual cards are approximated uniformly within each tier. Independent pack calculations do not reproduce print-sheet collation.