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Hyperia City pull rates

Choose an exact card and finish for estimated pack, box and case odds. English standard boosters only. Each rate includes its assumptions and research notes.

Rough estimates from community openings and stated assumptions, not official or measured individual-card odds. Samples can be small or biased, and production runs may differ. Box and case odds assume independent packs; factory collation can change the actual chance.

Fru Fru - VIP Guest1/204 · Common · Cold FoilHyperia City · Rough estimateFru Fru - VIP Guest1/204 · Common · NormalHyperia City · Rough estimateMiguel Rivera - Promising Musician10/204 · Common · Cold FoilHyperia City · Rough estimateMiguel Rivera - Promising Musician10/204 · Common · NormalHyperia City · Rough estimateBelle's City Guide100/204 · Rare · NormalHyperia City · Rough estimateBelle's City Guide100/204 · Rare · Cold FoilHyperia City · Rough estimateLeaning Tower of Cheese-a101/204 · Rare · NormalHyperia City · Rough estimateLeaning Tower of Cheese-a101/204 · Rare · Cold FoilHyperia City · Rough estimateThe Beanstalk - Onward and Upward102/204 · Rare · Cold FoilHyperia City · Rough estimateThe Beanstalk - Onward and Upward102/204 · Rare · NormalHyperia City · Rough estimateHeihei - At the Crosswalk103/204 · Common · NormalHyperia City · Rough estimateHeihei - At the Crosswalk103/204 · Common · Cold FoilHyperia City · Rough estimateAbby Park - Intense Fan104/204 · Common · Cold FoilHyperia City · Rough estimateAbby Park - Intense Fan104/204 · Common · NormalHyperia City · Rough estimateGoofy - Dancing Superstar105/204 · Rare · Cold FoilHyperia City · Rough estimateGoofy - Dancing Superstar105/204 · Rare · NormalHyperia City · Rough estimateHector Rivera - Worldwide Sensation106/204 · Legendary · Cold FoilHyperia City · Rough estimateHector Rivera - Worldwide Sensation106/204 · Legendary · NormalHyperia City · Rough estimateYama - Notorious Criminal107/204 · Uncommon · NormalHyperia City · Rough estimateYama - Notorious Criminal107/204 · Uncommon · Cold FoilHyperia City · Rough estimateAbigail Callaghan - Seasoned Test Pilot108/204 · Common · Cold FoilHyperia City · Rough estimateAbigail Callaghan - Seasoned Test Pilot108/204 · Common · NormalHyperia City · Rough estimatePepita - Sweet Kitty109/204 · Common · Cold FoilHyperia City · Rough estimatePepita - Sweet Kitty109/204 · Common · NormalHyperia City · Rough estimate
Hyperia City: research & limitations

12 cards per standard booster, 24 packs per box and 4 boxes per case. Reviewed 2026-11-05 (UTC).

Individual cards are allocated equal odds within each rarity/finish pool. Normal Rare, Super Rare and Legendary counts are normalized across the two rare-or-better slots.

Foil Legendary and available chase tiers use 6,720 packs from the tracker’s non-bulk sealed-case cohort; ordinary Rare/Super Rare foils use Deck Box. Cohorts are not pooled, and may overlap.

Sources: Deck Box opening workbook (1,056 reported packs); Narzghal tracker — non-bulk sealed cases (6,720 reported packs). These are reported samples, not independently audited factory odds. The full evidence ledger is retained for review.

Common/Uncommon cold-foil rates are a very low confidence residual-slot allocation, not measured frequencies. Conflicting denominators and unmapped special treatments use explicitly labelled educated assumptions. A conditional estimate does not confirm that the exact printing appears in boosters.

Hyperia City card gallery & checklist →